VRLab4BES- A Virtual Reality Implementation Approach of Building Service Simulation for Educational Purposes uri icon

Open Access

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Peer Reviewed

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Abstract

  • EXtended Reality (XR) technologies have been used in a variety of research disciplines and are now commercially available (hardware and software). The potential for XR technology to improve education quality by allowing students to learn in a more immersive environment is also very promising. The increasing complexity of building services places higher demands on education programs for professionals in the Architecture, Engineering, and Construction (AEC) sector. This paper describes a method for implementing building service simulation in a virtual reality (VR) environment for educational purposes (VRLab4BES). The prototype VR-Lab focuses on the modelling of a heating system while taking into account a variety of factors that are required for educational software. The tool has been validated through its use in a study program at the University of Applied Sciences Dresden's Faculty of Mechanical Engineering. Overall, the approach improves the learnability of complex learning contents and the motivation of learners. More research is being planned to improve the approach's applicability as an education tool for the AEC sector.